Model Analysis

Shows how different groups in the population (Susceptible, Infected, Recovered, and Deceased) change over time, highlighting how infections peak early and then decline while deaths and recoveries increase.
Tracks how the death rate evolves over 10 different trials, demonstrating that most simulations show a gradual decline in lethality, supporting the idea that viruses evolve to become less deadly over time.
Displays the fluctuating infection rate across 10 trials, illustrating that mutations can make the virus more or less infectious, with natural selection favoring higher transmission.
Shows that as the death rate increases, the proportion of the infected population decreases, meaning that viruses with high lethality do not spread as effectively.
Indicates that higher infection rates generally lead to a greater proportion of infected individuals, confirming that transmission efficiency is a key factor in viral persistence.
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